Author Topic: kill the fuzzies v1.0  (Read 2151 times)

Offline comosaydice

  • Leecher
  • Posts: 5
  • Rep: 0
    • View Profile
kill the fuzzies v1.0
« on: December 29, 2007, 02:43:40 am »
Code: [Select]
//http://www.neopets.com/games/play.phtml?game_id=585
//set size to small and quality to low
//
//currently averages around 800 points = 1k NP per play
//high score 852, time per game unknown.
//
//currently clicks at random, can make perfect if actually targets
//and then shoots bonus once "approaching station" appears.
//
//version 1.0 by comosaydice
// http://comosaydice.deviantart.com/
program killfuzzies;

var
x,y,z:integer;

procedure KillFuzzles;
begin
repeat
x:=30;y:=50;z:=1;
repeat
Repeat
      clickmouse(x,y,true);
      wait(1);
      x:=x+10+random(5);
Until(x>450)
  if(getcolor(264, 107)=65280)then
  begin
    movemouse(300, 231);
    wait(50);
    clickmouse(300, 231,true);
    wait(500);
    movemouse(172, 217);
    wait(50);
    clickmouse(172, 217,true);
    wait(500);
    z:=30;
    end;
   
  if(getcolor(210, 151)=65280)then
  begin

    movemouse(118, 193);
    wait(50);
    clickmouse(118, 123,true);
    wait(50);

    movemouse(124, 123);
    wait(50);
    clickmouse(124, 193,true);
    wait(50);

    movemouse(394, 271);
    wait(50);
    clickmouse(394, 271,true);
    wait(50);
    end;
 
y:=y+125;
x:=1;

Until(y>375);
y:=175;
until(z=30);
end;


begin
  KillFuzzles;
end.

Freddy1990.com

kill the fuzzies v1.0
« on: December 29, 2007, 02:43:40 am »

Offline ti.teg.tnod.I

  • The Best
  • Administrator
  • *****
  • Posts: 3233
  • Rep: 10
  • ^-^
    • View Profile
    • Rainbows In A Fire
Re: kill the fuzzies v1.0
« Reply #1 on: January 02, 2008, 12:05:12 pm »
Cool...Your standards need fixed.

Freddy1990.com

Re: kill the fuzzies v1.0
« Reply #1 on: January 02, 2008, 12:05:12 pm »

DaBomber

  • Guest
Re: kill the fuzzies v1.0
« Reply #2 on: January 02, 2008, 01:41:36 pm »
same as the other one though... [read my other post]

Offline NoobScript

  • Newbie
  • *
  • Posts: 10
  • Rep: 0
    • View Profile
    • Email
Re: kill the fuzzies v1.0
« Reply #3 on: February 29, 2008, 08:34:06 pm »
I played it, ran it. Pretty cool, not too hard of a script, but it works. Made about 1k NP in like 5 minutes.

Offline Bartdudecool

  • Leecher
  • Posts: 4
  • Rep: 0
    • View Profile
Re: kill the fuzzies v1.0
« Reply #4 on: March 02, 2008, 07:37:51 am »
well good scrip

Freddy1990.com

Re: kill the fuzzies v1.0
« Reply #4 on: March 02, 2008, 07:37:51 am »

Offline eclipse245

  • Leecher
  • Posts: 4
  • Rep: 0
    • View Profile
    • Email
Re: kill the fuzzies v1.0
« Reply #5 on: April 11, 2008, 05:56:18 pm »
Got up to a score of 1207..I donno how top score is 3,785 lol

Offline dragonagab

  • Leecher
  • Posts: 3
  • Rep: 0
    • View Profile
    • Email
Re: kill the fuzzies v1.0
« Reply #6 on: April 22, 2008, 10:13:26 pm »
lol dang i made 1.4k dude wow

Freddy1990.com

Re: kill the fuzzies v1.0
« Reply #6 on: April 22, 2008, 10:13:26 pm »

Offline bart961

  • Leecher
  • Posts: 8
  • Rep: 0
    • View Profile
    • Email
Re: kill the fuzzies v1.0
« Reply #7 on: August 27, 2008, 08:35:54 pm »
i hate this game so much i must cheat on it!

Offline gmstim

  • Leecher
  • Posts: 5
  • Rep: 0
    • View Profile
Re: kill the fuzzies v1.0
« Reply #8 on: October 18, 2008, 07:04:49 pm »
 it will run in the begining but, it dosent hit continue for me what am i doing wrong :eek:

Offline comosaydice

  • Leecher
  • Posts: 5
  • Rep: 0
    • View Profile
Re: kill the fuzzies v1.0
« Reply #9 on: October 20, 2009, 12:51:56 pm »
One word of warning, i finally quit the game awhile back when I reached a High score on this that blew away all others on the list, they put my score as pending review, then banned. =) so don't make your scripts toooo good. (my private version 2.0 actually targeted eyes only and never had missed shots, so the multiplier made the score go through the roof)

Freddy1990.com

Re: kill the fuzzies v1.0
« Reply #9 on: October 20, 2009, 12:51:56 pm »